Each of these characters has unique abilities and a backstory for how they gained their ability. The self-proclaimed “Cryptid Hunter” Devinder Crousley, university student Layla Ellison, Redfall Coast Guard Remi De La Rosa, and Bellwether soldier Jacob Boyer. Redfall gives players the option to select one of the four characters to play through the game. After a planned escape from the island gets awry because of vampire gods, four characters take the responsibility to bite back at the hostile forces, taking back Redfall. Cut off from the rest of America (and with the sun blocked), Vampires and their worshipping cultists overrun the town. The story takes place in a fictional island town of Redfall, Massachusetts, which has a supernatural outbreak. Much of the main story of Redfall is pretty simple and does not require you to go through a wiki. Why do I think that? Well, keep reading to know my thoughts on the first game published by Bethesda under Xbox leadership. However, not everything is disappointing in this game, and some elements are worth fawning over, albeit very few. While the beginning felt promising, the game became a dull, drab, and tedious investment as time passed. Though the game released on 2nd May, I wasn’t quite ready to deliver my thoughts as I was headway through the gameplay. Thanks to a review code provided by the folks at Nvidia, I have been playing Redfall even prior to its release.
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